name: VoxelSniper
main: com.thevoxelbox.voxelsniper.VoxelSniper
version: 6.1.2
api-version: 1.15
website: http://www.voxelwiki.com/minecraft/VoxelSniper
authors: [przerwap, MikeMatrix, Gavjenks, giltwist, psanker, Deamon5550, DivineRage]
description: World editing from ingame using 3D brushes.
softdepend: [VoxelModPackPlugin]
commands:
  u:
    description: Undo changes made by yourself or other players.
    permission: voxelsniper.sniper
    aliases: [undo]
    usage: Invalid syntax. Use /<command> help to see valid syntax.
  uu:
    description: Undo changes made by other players.
    permission: voxelsniper.sniper
    aliases: [undouser]
    usage: Invalid syntax. Use /<command> help to see valid syntax.
  d:
    description: Reverts all values back to defaults.
    permission: voxelsniper.sniper
    alias: [default]
    usage: Invalid syntax. Use /<command> help to see valid syntax.
  p:
    description: Change the currently active performer for the performer brush.
    permission: voxelsniper.sniper
    aliases: [perf, performer]
    usage: Invalid syntax. Use /<command> help to see valid syntax.
  sniper:
    description: View and change settings related to VoxelSniper.
    permission: voxelsniper.sniper
    aliases: [voxelsniper, vs]
    usage: Invalid syntax. Use /<command> help to see valid syntax.
  vi:
    description: Changes the data value of the currently active voxel material.
    permission: voxelsniper.sniper
    usage: Invalid syntax. Use /<command> help to see valid syntax.
  vir:
    description: Changes the data value of the currently active replace material.
    permission: voxelsniper.sniper
    usage: Invalid syntax. Use /<command> help to see valid syntax.
  v:
    description: Changes the currently active voxel material.
    permission: voxelsniper.sniper
    usage: Invalid syntax. Use /<command> help to see valid syntax.
  vr:
    description: Changes the currently active replace material.
    permission: voxelsniper.sniper
    usage: Invalid syntax. Use /<command> help to see valid syntax.
  b:
    description: Brush.
    permission: voxelsniper.sniper
    usage: Invalid syntax. Use /<command> help to see valid syntax.
  btool:
    description: Command to assign brush tools to custom items.
    permission: voxelsniper.sniper
    usage: Invalid syntax. Use /<command> help to see valid syntax.
  vox:
    description: Multi-purpose command to perform various utility functions.
    permission: voxelsniper.sniper
    aliases: [paint, vchunk, goto]
    usage: Invalid syntax. Use /<command> help to see valid syntax.
  vv:
    description: Changes various variables related to voxel brushes.
    permission: voxelsniper.sniper
    aliases: [vl, vc, vh, vvariables, vvar, variables]
    usage: Invalid syntax. Use /<command> help to see valid syntax.
permissions:
  voxelsniper.sniper:
    default: op
  voxelsniper.ignorelimitations:
    default: op
  voxelsniper.goto:
    default: op
  voxelsniper.undouser:
    default: op
  voxelsniper.brush.*:
    default: op
    children:
      voxelsniper.brush.ball: true
      voxelsniper.brush.biome: true
      voxelsniper.brush.blendball: true
      voxelsniper.brush.blenddisc: true
      voxelsniper.brush.blendvoxel: true
      voxelsniper.brush.blendvoxeldisc: true
      voxelsniper.brush.blob: true
      voxelsniper.brush.blockreset: true
      voxelsniper.brush.blockresetsurface: true
      voxelsniper.brush.canyon: true
      voxelsniper.brush.canyonselection: true
      voxelsniper.brush.checkervoxeldisc: true
      voxelsniper.brush.cleansnow: true
      voxelsniper.brush.clonestamp: true
      voxelsniper.brush.comet: true
      voxelsniper.brush.copypasta: true
      voxelsniper.brush.cylinder: true
      voxelsniper.brush.disc: true
      voxelsniper.brush.discface: true
      voxelsniper.brush.dome: true
      voxelsniper.brush.drain: true
      voxelsniper.brush.ellipse: true
      voxelsniper.brush.ellipsoid: true
      voxelsniper.brush.entity: true
      voxelsniper.brush.entityremoval: true
      voxelsniper.brush.eraser: true
      voxelsniper.brush.erode: true
      voxelsniper.brush.extrude: true
      voxelsniper.brush.filldown: true
      voxelsniper.brush.flatocean: true
      voxelsniper.brush.generatetree: true
      voxelsniper.brush.heatray: true
      voxelsniper.brush.jaggedline: true
      voxelsniper.brush.jockey: true
      voxelsniper.brush.lightning: true
      voxelsniper.brush.line: true
      voxelsniper.brush.move: true
      voxelsniper.brush.ocean: true
      voxelsniper.brush.overlay: true
      voxelsniper.brush.painting: true
      voxelsniper.brush.pull: true
      voxelsniper.brush.punish: true
      voxelsniper.brush.randomerode: true
      voxelsniper.brush.regeneratechunk: true
      voxelsniper.brush.ring: true
      voxelsniper.brush.rot2d: true
      voxelsniper.brush.rot2dvert: true
      voxelsniper.brush.rot3d: true
      voxelsniper.brush.ruler: true
      voxelsniper.brush.scanner: true
      voxelsniper.brush.set: true
      voxelsniper.brush.setredstoneflip: true
      voxelsniper.brush.setredstonerotate: true
      voxelsniper.brush.shellball: true
      voxelsniper.brush.shellset: true
      voxelsniper.brush.shellvoxel: true
      voxelsniper.brush.signoverwrite: true
      voxelsniper.brush.snipe: true
      voxelsniper.brush.snowcone: true
      voxelsniper.brush.spiralstaircase: true
      voxelsniper.brush.splatterball: true
      voxelsniper.brush.splatterdisc: true
      voxelsniper.brush.splatteroverlay: true
      voxelsniper.brush.splattervoxel: true
      voxelsniper.brush.splattervoxeldisc: true
      voxelsniper.brush.spline: true
      voxelsniper.brush.stamp: true
      voxelsniper.brush.stencil: true
      voxelsniper.brush.stencillist: true
      voxelsniper.brush.threepointcircle: true
      voxelsniper.brush.treesnipe: true
      voxelsniper.brush.triangle: true
      voxelsniper.brush.underlay: true
      voxelsniper.brush.voltmeter: true
      voxelsniper.brush.voxel: true
      voxelsniper.brush.voxeldisc: true
      voxelsniper.brush.voxeldiscface: true
      voxelsniper.brush.warp: true
  voxelsniper.brush.ball:
    default: op
  voxelsniper.brush.biome:
    default: op
  voxelsniper.brush.blendball:
    default: op
  voxelsniper.brush.blenddisc:
    default: op
  voxelsniper.brush.blendvoxel:
    default: op
  voxelsniper.brush.blendvoxeldisc:
    default: op
  voxelsniper.brush.blob:
    default: op
  voxelsniper.brush.blockreset:
    default: op
  voxelsniper.brush.blockresetsurface:
    default: op
  voxelsniper.brush.canyon:
    default: op
  voxelsniper.brush.canyonselection:
    default: op
  voxelsniper.brush.checkervoxeldisc:
    default: op
  voxelsniper.brush.cleansnow:
    default: op
  voxelsniper.brush.clonestamp:
    default: op
  voxelsniper.brush.comet:
    default: op
  voxelsniper.brush.copypasta:
    default: op
  voxelsniper.brush.cylinder:
    default: op
  voxelsniper.brush.disc:
    default: op
  voxelsniper.brush.discface:
    default: op
  voxelsniper.brush.dome:
    default: op
  voxelsniper.brush.drain:
    default: op
  voxelsniper.brush.ellipse:
    default: op
  voxelsniper.brush.ellipsoid:
    default: op
  voxelsniper.brush.entity:
    default: op
  voxelsniper.brush.entityremoval:
    default: op
  voxelsniper.brush.eraser:
    default: op
  voxelsniper.brush.erode:
    default: op
  voxelsniper.brush.extrude:
    default: op
  voxelsniper.brush.filldown:
    default: op
  voxelsniper.brush.flatocean:
    default: op
  voxelsniper.brush.generatetree:
    default: op
  voxelsniper.brush.heatray:
    default: op
  voxelsniper.brush.jaggedline:
    default: op
  voxelsniper.brush.jockey:
    default: op
  voxelsniper.brush.lightning:
    default: op
  voxelsniper.brush.line:
    default: op
  voxelsniper.brush.move:
    default: op
  voxelsniper.brush.ocean:
    default: op
  voxelsniper.brush.overlay:
    default: op
  voxelsniper.brush.painting:
    default: op
  voxelsniper.brush.pull:
    default: op
  voxelsniper.brush.punish:
    default: op
  voxelsniper.brush.randomerode:
    default: op
  voxelsniper.brush.regeneratechunk:
    default: op
  voxelsniper.brush.ring:
    default: op
  voxelsniper.brush.rot2d:
    default: op
  voxelsniper.brush.rot2dvert:
    default: op
  voxelsniper.brush.rot3d:
    default: op
  voxelsniper.brush.ruler:
    default: op
  voxelsniper.brush.scanner:
    default: op
  voxelsniper.brush.set:
    default: op
  voxelsniper.brush.setredstoneflip:
    default: op
  voxelsniper.brush.setredstonerotate:
    default: op
  voxelsniper.brush.shellball:
    default: op
  voxelsniper.brush.shellset:
    default: op
  voxelsniper.brush.shellvoxel:
    default: op
  voxelsniper.brush.signoverwrite:
    default: op
  voxelsniper.brush.snipe:
    default: op
  voxelsniper.brush.snowcone:
    default: op
  voxelsniper.brush.spiralstaircase:
    default: op
  voxelsniper.brush.splatterball:
    default: op
  voxelsniper.brush.splatterdisc:
    default: op
  voxelsniper.brush.splatteroverlay:
    default: op
  voxelsniper.brush.splattervoxel:
    default: op
  voxelsniper.brush.splattervoxeldisc:
    default: op
  voxelsniper.brush.spline:
    default: op
  voxelsniper.brush.stamp:
    default: op
  voxelsniper.brush.stencil:
    default: op
  voxelsniper.brush.stencillist:
    default: op
  voxelsniper.brush.threepointcircle:
    default: op
  voxelsniper.brush.treesnipe:
    default: op
  voxelsniper.brush.triangle:
    default: op
  voxelsniper.brush.underlay:
    default: op
  voxelsniper.brush.voltmeter:
    default: op
  voxelsniper.brush.voxel:
    default: op
  voxelsniper.brush.voxeldisc:
    default: op
  voxelsniper.brush.voxeldiscface:
    default: op
  voxelsniper.brush.warp:
    default: op
