name: Sentry
authors: [aufdemrand, jrbudda]
description: Sentry is a Citizens 2.0 character trait that gives NPCs the ability to Attack, Kill, Guard, Use ranged or melee weapons and work with Denizen.
version: 1.9.1
main: net.aufdemrand.sentry.Sentry
dev-url: http://dev.bukkit.org/server-mods/sentry-citizens2/
website: http://wiki.citizensnpcs.co/Sentry
depend: [Citizens]
softdepend: [Denizen, Vault, Towny, Factions, War, SimpleClans]

commands:
  sentry:
    description: Lists sentry commands.
    usage: /sentry help

permissions:
  sentry.*:
    default: op
    children:
       sentry.target: true
       sentry.ignore: true
       sentry.stats.*: true
       sentry.options.*: true
       sentry.spawn: true
       sentry.guard: true
       sentry.info: true
       sentry.warning: true
       sentry.greeting: true
       sentry.reload: true
       sentry.equip: true
       sentry.bodyguard.*: true
  sentry.stats.*:
     default: op
     children:
       sentry.stats.strength: true
       sentry.stats.range: true
       sentry.stats.armor: true
       sentry.stats.speed: true
       sentry.stats.nightvision: true
       sentry.stats.respawn: true
       sentry.stats.health: true
       sentry.stats.attackrate: true
       sentry.stats.healrate: true
       sentry.stats.warningrange: true
       sentry.stats.follow: true
  sentry.options.*:
     default: op
     children:
       sentry.options.invincible: true
       sentry.options.retaliate: true
       sentry.options.drops: true
       sentry.options.killdrops: true
       sentry.options.criticals: true
       sentry.options.mount: true
       sentry.options.targetable: true
  sentry.spawn:
     deafult: op
  sentry.target:
     deafult: op
  sentry.ignore:
     deafult: op
  sentry.guard:
     deafult: op
  sentry.info:
     deafult: op
  sentry.warning:
     deafult: op
  sentry.reload:
     deafult: op
  sentry.greeting:
     deafult: op
  sentry.stats.strength:
     default: op
  sentry.stats.armor:
     default: op
  sentry.stats.speed:
     default: op
  sentry.stats.nightvision:
     default: op
  sentry.stats.range:
     default: op
  sentry.stats.respawn:
     default: op
  sentry.stats.health:
     default: op
  sentry.stats.warningrange:
     default: op
  sentry.stats.follow:
     default: op
  sentry.stats.attackrate:
     default: op
  sentry.stats.healrate:
     default: op
  sentry.options.invincible:
     default: op
  sentry.options.retaliate:
     default: op
  sentry.options.drops:
     default: op
  sentry.options.killdrops:
     default: op
  sentry.options.criticals:
     default: op
  sentry.bodyguard.*:
     default: true
  sentry.options.mount:
     default: op
  sentry.options.targetable:
     default: op
